Wednesday, July 9, 2008

On Hiatus

I'm putting Open Animal Crossing on hiatus while I work on projects much more smaller in scope. Right now everything about this is too large for me to even think about tackling, especially since I'm considering changing the language.

Right now I'm going back through some old school projects, fixing bugs and implementing features I never got around to. So far, I got the recursive algorithm for a Minesweeper game working correctly. Now I'm going to add a GUI, which requires a little rewriting that's a pain in the neck.

There haven't been any new commits but as always all the code I have is available at the Google Code page: Open Animal Crossing Google Code Project.

Wednesday, April 9, 2008

Version Control is confusing

I'm just getting the having of using Subversion (through NetBeans 6.1 Beta). I'll probably read through the documentation this weekend. You can take a look at some of the code on the SVN repo.

I've also started learning to use Blender (which is how I plan to create models). I've decided to use the jME (jMonkeyEngine) as the core game Engine (as Bang!Howdy was actually implemented with jME and there's a few open source games that use it as well that I could learn from).

That's all for now.

Friday, March 14, 2008

Google Code Project created!

I've created a project on Google Code for Open Animal Crossing.

Basically I want to make an open source clone of the Animal Crossing series. I plan to code it in Java. See the project page here.

Google Code hosting is pretty cool (mostly because it's free :) ) but it lacks some features I would like. Mostly their wiki engine needs some work, but support for a built in website, and blog would be a nice touch as well. Still, free is free!